Cyberpunk 2077: The tech interview - "ray tracing proved to be quite a challenge"

Diskutiere und helfe bei Cyberpunk 2077: The tech interview - "ray tracing proved to be quite a challenge" im Bereich PCGH-Neuigkeiten im SysProfile Forum bei einer Lösung; Cyberpunk 2077: The tech interview - "ray tracing proved to be quite a challenge" PCGH had the chance to talk to Jakub Knapik (Lighting & FX Art... Discussion in 'PCGH-Neuigkeiten' started by NewsBot, Jul 1, 2020.

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    Cyberpunk 2077: The tech interview - "ray tracing proved to be quite a challenge"

    PCGH had the chance to talk to Jakub Knapik (Lighting & FX Art Director) and Marcin Gollent (Lead Graphics Programmer) from CD Projekt Red. The focus of the interview is quite obvious: We want more information about the ray tracing implementation in…


    Cyberpunk 2077: The tech interview - "ray tracing proved to be quite a challenge"
     
    #1 NewsBot, Jul 1, 2020
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Cyberpunk 2077: The tech interview - "ray tracing proved to be quite a challenge"

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